SirenHytale
In this section
  1. More mods
  2. Endless Leveling
  3. Races of Orbis

Races of Orbis

238 playable Endless Leveling race forms across 27 families, built from Hytale's own NPC models, with nine custom passives.

Races of Orbis

Races of Orbis turns Hytale’s own NPC models into playable Endless Leveling races. 238 race forms across 27 families, using 197 distinct Hytale NPC models.

Every family is a four-stage ascension chain – base → tier 1 → tier 2 → final – and each form uses a different vanilla NPC model, so ascending visibly changes what you are.

Up to date for v1.3.0. Requires Endless Leveling Core 14.0.0 or newer on a Hytale Update 7 server.

This is by far the largest addon here. If you want a single race rather than a megapack, the Demon, Elf, Fairy and Gnome addons are standalone and much smaller.

The 27 families

Every family follows the same three-role split – martial / skirmish / arcane – so a player picking Frostbone Rimeblade and one picking Ashbone Scorchlance are on comparable curves with different flavor. Balanced against Endless Leveling’s own 72 built-in race forms.

Family Forms Lineage
Wolf 9 Beast wolves
Skeleton 10 White bone through the ranks, charred black at final
Frostbone 10 The frost sibling line
Sandbone 10 The sand sibling line
Ashbone 10 The ash sibling line
Trork 9 Green through to Chieftain
Goblin 10 Moldy / Vapid / Muddy, plus size
Kweebec 10 Seedling → Sproutling → Sapling
Void 9 Larva → Crawler / Spectre → constructs
Scarak 7 Hive castes
Feran 10 Cub → bone / free / poncho lines
Outlander 10 Warband ranks, gear-driven
Zombie 10 Rot variants plus the Aberrant mutation
Slothian 10 Kid → village vocations, by fur color
Crystalborn 7 Golems: elemental crystal → forged
Klops 7 Prospectors: the shaft vs. the counting-house
Saurian 7 Red-plume vs. blue-plume lineages
Spirit 7 Elemental wisps
Animus 8 Living armor, by material grade
Primeval 10 Cold-blooded: lizards, serpents, dinosaurs
Prowler 7 Ambush predators: cats, bears, the Yeti
Skyborn 10 Raptors / corvids / night hunters
Wilderkin 10 The herd: sheep, deer, moose, Mosshorn
Thornborn 7 Bramble folk → Hedera
Deepkin 10 The shoal, with a jellyfish color lineage
Plaguebound 7 Undead livestock
Lycan 7 The curse: beast line vs. hollow line

Prestige gates follow Endless Leveling’s own built-in races: 0 / 5 / 10 / 20. Each final form also requires its tier-2 parent.

Nine custom passives

Nine behaviors Endless Leveling’s own passive system cannot express, implemented by this addon and shared across families – a race joins a passive by declaring it in JSON.

Passive Families What it does
Pack Bond Wolf, Trork, Goblin, Scarak, Outlander, Deepkin Bonus damage and defense per nearby player, capped.
Relentless Momentum Saurian, Primeval, Animus Stacks damage and haste while in combat and unhit. Any hit resets you.
Deathless Ashbone, Frostbone, Sandbone, Plaguebound Negates drowning, suffocation and poison – 80% at tier 2, 100% at final.
Sunbrittle Skeleton, Zombie, Lycan, Void A real trade: bonus damage and haste at night, amplified incoming damage by day.
Thornskin Thornborn, Crystalborn Returns 18–25% of melee damage to the attacker, capped per hit.
Photosynthesis Kweebec, Wilderkin Regenerates 0.25–0.4% max health per second in daylight, under open sky only.
Unhurried Slothian, Klops Stacking defense that builds while standing still, lost the moment you move.
Ambush Feran, Prowler +40–60% on the strike that opens a fight. Re-arms after 6–7s of dealing no damage.
Updraft Skyborn, Spirit Jump again in mid-air for 4–5s of real flight, and take no fall damage on the way down.

Exactly one custom passive per family, and only on tier 2 and final forms. Base and first ascension run on pure Endless Leveling passives, so a custom passive reads as something the line grows into rather than a starting perk.

All nine are tuned per-race in JSON, so a server owner can retune without a rebuild.

Also included

A Max Oxygen utility augment, for the families that spend their time underwater.

Where to get it