StoreSiren's Endless Leveling Addons中文
Endless Leveling: Elf Race
A six-stage elf chain built around poison, reflexes and sight.
Current release v1.2.1
Three passives that pull in different directions — resisting what poisons you, moving before it lands, and seeing further than the thing hunting you.

What you get
- Six-stage ascension through the Ranger and Grove lines
- Toxinward, Sylvan Reflexes and Ranger's Eye, all scaling per tier
- The two lines lean on different passives before converging
The ascension
Base form, two divergent Elven disciplines, their Tier 2 evolutions, then one converged final.
- Elf → Windrunner or Grovewarden (prestige 3) → Shadowstrike or Moonweaver (prestige 9) → Starweaver (prestige 18).
- Each step also wants specific skill levels — Haste and Stamina down the Ranger line, Flow and Sorcery down the Grove one, all four for the Starweaver.
- The two lines are genuinely different builds, not a cosmetic fork: the Ranger line pushes dodge and sight, the Grove line pushes poison resistance.
Three exclusive passives
- Toxinward — flat damage reduction against poison and toxin sources, 25% at base up to 60% on the Starweaver, and furthest along the Grove line.
- Sylvan Reflexes — a chance to dodge an incoming attack outright, 5% at base up to 14%, and sharpest along the Ranger line.
- Ranger's Eye — senses nearby threats and points of interest, from a 10-block radius out to 20, with a periodic reminder ping.
- The Starweaver leads in all three, which is what the convergence is for.
- None of the three is an Endless Leveling passive type; all are implemented directly against the server.
How it plays
- High haste and precision, moderate flow and sorcery, low ferocity. Fast and evasive rather than a heavy hitter or a tank.
- Built to strike from range, resist what poisons you, and not be hit in the first place.
- Every race stage, attribute block and passive value lives in its own config file, retunable without a rebuild.
What it needs
- Endless Leveling Core 14.0.0 or newer — required. This is an addon, not a standalone mod.
- Hytale 0.7.0 (Update 7) — built and tested on the 0.7.0-pre.5.1 pre-release. Servers still on Update 6 (Hytale 0.6.x) should keep 1.1.0; earlier versions are listed under your Downloads.
- Does not require the base Mermaids mod.
- Server-side only. Your players install nothing.
Full documentation: Endless Leveling: Elf Race in the docs
Version history
- Endless Leveling 14.2.3 doubled the base health and health growth of its own races. Every Elf form now has double base Life Force and double Life Force growth per level, so the line keeps its place beside the core races.
- Nothing else changed: every other attribute, passive and ascension requirement is the same as in 1.2.0.
- Still runs on Endless Leveling 14.0.0 or newer. On a version older than 14.2.3 these races are simply tougher than the core ones, so update Endless Leveling alongside it.
- Bundled race files are refreshed automatically the first time the server starts with the new version. Hand edits to the bundled race files are replaced; race files you added yourself are kept.
- Runs on Hytale 0.7.0 (Update 7) — built and tested on the 0.7.0-pre.5.1 pre-release — and needs Endless Leveling 14.0.0 or newer. Servers still on Hytale 0.6.x should keep 1.1.0.
- Toxinward, Sylvan Reflexes and Ranger's Eye now show their real effect and each form's own numbers in the Endless Leveling menu.
- Fixed: Sylvan Reflexes rolls once per blow, not on every tick of a bleed, and now also dodges slashing, bludgeoning and crushing hits.
- Fixed:
/rangerseyecan now be used by every player. Before, only operators could run it. - Bundled race files are refreshed automatically the first time the server starts with the new version. Hand edits to the bundled race files are replaced; race files you added yourself are kept, and their passive entries keep working in the old format.
- Updated to run against Hytale Server API 0.6.0-pre.13.1 and EndlessLevelingCore 12.0.0.
- No changes to stats, passives, or the ascension chain in this release.
- Toxinward, Sylvan Reflexes and Ranger's Eye were invisible in-menu because their types are not part of Endless Leveling's built-in passive list.
- Known issue: the descriptions are placeholders. Display-only — the real mechanics continue to function in combat.
- Elf race with Toxinward, Sylvan Reflexes and Ranger's Eye.