SirenHytale

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In this section
  1. More mods
  2. Siren's Commands
  3. Permissions

Permissions

The Siren's Commands permission nodes, including the behavior nodes that are not command gates.

Up to date for v1.2.0.

Most commands follow their default permission group and need nothing granted – see the Commands page, where the Permission column shows either a node or the tier a command falls back to. The nodes below are the ones worth knowing.

Command nodes

Grant these to let someone run the command at all.

Permission Allows
sirenscommands.broadcast /broadcast
sirenscommands.clearinv /clearinv
sirenscommands.god /god
sirenscommands.heal /heal
sirenscommands.jump /jump
sirenscommands.lockdown /lockdown
sirenscommands.mutechat /mutechat
sirenscommands.nick /nick
sirenscommands.repair /repair
sirenscommands.slowchat /slowchat
sirenscommands.socialspy /socialspy
sirenscommands.thru /thru
sirenscommands.tpall /tpall
sirenscommands.tphere /tphere
sirenscommands.tpworld /tpworld
sirenscommands.whois /whois

Behavior nodes

These do not gate a command. They change what happens to the player who holds them.

Permission Effect
sirenscommands.homes.N Allows N homes. Default is 3. A player holding both .homes.3 and .homes.10 gets the higher number.
sirenscommands.staff Receives /helpop and /report.
sirenscommands.nick.color May use &a-style color codes in a nickname.
sirenscommands.chat.bypass Speaks through a chat lock and through slow mode.
sirenscommands.lockdown.bypass Connects during a lockdown.
sirenscommands.ignore.exempt Cannot be ignored.
sirenscommands.msg.bypass Messages a player who has messages turned off.
sirenscommands.afk.exempt Never idle-kicked.
sirenscommands.rtp.nocooldown No /rtp cooldown.
sirenscommands.admin Told in game, on join, when a newer release of this mod exists.

sirenscommands.ignore.exempt and sirenscommands.msg.bypass are checked against offline names too, so an exemption does not lapse the moment a staff member logs out.