Changelog
Release notes for Heavenly Flames. The current release is v0.3.0.
0.3.0
Updated for Hytale Update 7. Built against Hytale Server API 0.7.0-pre.5.1 (the Update 7 pre-release) and requires Cultivation 0.11.0 or newer, the first Cultivation built for Update 7.
ServerVersionis now>=0.7.0-pre.0 <0.8.0: this version does not run on an Update 6 server. Stay on 0.2.0 there. Once an Update 7 server has opened a world, an Update 6 server cannot open it again, so back up before upgrading.- A flame's elemental immunity now also covers vanilla Update 7 Earth, Water, Wind and Lightning damage, not just Cultivation's own elemental arts (through Cultivation 0.11.0's element mapping, which now recognizes the new vanilla causes).
0.2.0
Compatibility update for Hytale Server API 0.6.0-pre.13.1.
- Updated to run against Hytale Server API 0.6.0-pre.13.1.
- No feature changes in this release.
0.1.0
First release.
- 22 named Heavenly Flames, ranked Emperor Flame down to Dark Yellow Flame, each with its own tier and perk set.
- Devour-and-replace mechanic: gain a flame from nothing, or replace your held one only with something genuinely stronger.
- Two Codex articles, an Overview panel integration, and a Players-tab admin row for setting or clearing a player's flame.
- Five admin config sections covering the master toggle, tier multipliers, perk percentages, and per-flame availability.
Looking for what any of this actually does? Getting Started is the place to begin, or jump straight to the Flame Ranking and Stat Channels pages for specifics.