- Cultivation
- Run a server
- Commands
Commands
The mod registers eleven root commands. /cultivation (aliases: /cult, /qi) carries nearly everything personal; the other ten are standalone roots of their own, and five of them - /sect, /land, /celestial, /tide and /ascend - are also mounted underneath /cultivation, so /cultivation tide and /tide are the same command.
| Root | Aliases | Permission | What it covers |
|---|---|---|---|
/cultivation | /cult, /qi | cultivation | Your cultivator, and every family on this page that is not listed below. Bare, it opens your stats page. |
/sect | none | cultivation.sect | The whole sect suite. Also /cultivation sect. |
/land | /protect, /protection | cultivation.land | The land-protection editor for the ground you stand on. Also /cultivation land. |
/celestial | none | cultivation.celestial | Celestial events. Also /cultivation celestial. |
/divine | none | cultivation | Divination. Not mounted under /cultivation. |
/tide | none | cultivation.tide | The Beast Tide board. Also /cultivation tide. |
/calamity | none | cultivation.calamity | The Calamity Beast world boss. |
/bounty | /bounties | cultivation.bounty | The Bounty Board. |
/ascend | none | cultivation.ascend | The Ascension capstone. Also /cultivation ascend. |
/reincarnate | none | cultivation.reincarnate | Reincarnation. |
/quest | /quests | cultivation.quest | Your quest chains. |
Arguments in {braces} are required, arguments in [brackets] are optional. Anything that takes a player takes a player reference - the name of an online player.
The Permission column names the node a command needs; Permissions says which are granted to everyone by default. Rows marked cultivation.admin, cultivation.profile.test or one of the cultivation.debug nodes are for staff - every other node is granted to every player out of the box. Short forms are shown in parentheses after a name, and a bare command that has subcommands usually opens its page or prints your standing - the table says which.
The whole sect suite is mounted underneath the cultivation root as well, so /cultivation sect create and /sect create are the same command acting on the same data. The shorter /sect spelling is used throughout this page.
Player Commands
| Command | Description | Permission |
|---|---|---|
/cultivation | Opens your cultivation stats page. | cultivation |
/cultivation info (i) | Prints your realm, stage, and Qi progress to chat. | cultivation |
/cultivation meditate (med, cultivate) | Toggles meditation, drawing Spirit Qi from the vein of the chunk you sat down in. Standing up mid-ritual forfeits it - see Qi Gathering. | cultivation |
/cultivation meditate abort | v0.11.0 Quotes what it would cost to withdraw from the breakthrough or advancement you are in, or says why you cannot. Changes nothing. See Realms. | cultivation |
/cultivation meditate abort confirm | v0.11.0 Re-checks every rule and withdraws: half your banked Qi is scattered, you stand up, and there is no demotion. Cooldown applies. | cultivation |
/cultivation retreat | Begins a Closed-Door Retreat - a timed lockdown that pays a large Qi and insight reward on completion and forfeits all of it if you are interrupted. Takes no arguments. | cultivation |
/cultivation bind [confirm] | Personalizes the item in your hand into a Life-Bound Treasure. Run on your own already-leveled treasure and it warns instead; confirm re-binds it, resetting it to level 1. | cultivation |
/cultivation race | Opens the race menu to view racial benefits and choose your race once you are eligible. | cultivation |
/cultivation hud | Toggles the persistent Cultivation HUD on or off. | cultivation |
/cultivation sheet | Toggles the full cultivation sheet down the right-hand side of the screen. The choice persists across logins, and the command says so instead if the server has the sheet switched off. The settings page carries the same switch. | cultivation |
/cultivation settings (options) | Opens the player settings menu. | cultivation |
/cultivation bonuses | Opens the Active Bonuses page, listing every modifier currently affecting you. | cultivation |
/cultivation aura | Toggles whether you give off a cultivation aura. Whether you see your own, or anyone else's, are separate switches in Settings. v0.11.2 With your aura off you also read as a mortal to Aura Sight, unless the onlooker stands at least a realm above you. | cultivation |
/cultivation deviation | Reports whether you are afflicted by Qi Deviation and how long remains. | cultivation |
/cultivation injuries | Lists the Meridian Injuries you carry - each one's strength and the minutes left before it heals - and, while a Cracked Dantian is spilling, the ceiling it imposes. | cultivation |
/cultivation tempering | Reports your Body Tempering: your Tempering Stage, level and progress, what your armor scores on the protection scale, and the damage reduction your tempered body pays back. | cultivation |
/cultivation lifespan | Reports your Lifespan - the budget, hours spent and remaining, any Withering grace left, and how much headroom the Longevity Pill still has. Says so when the system is switched off, which is how it ships. | cultivation |
/cultivation soul [status] | Reports your Nascent Soul Escape standing - whether you are fleeing right now, your escapes used today and the sanctuaries you own. No command starts an escape; it triggers only when you are struck down while eligible. Bare and status are the same. | cultivation |
/cultivation milestones | Reports whether this server's one-time firsts have been claimed yet - at present, the first cultivator to reach Nascent Soul. It does not say who. | cultivation |
/cultivation achievements | Reports your own lifetime counters - tribulations endured, spirit beasts bound, sects founded, arts mastered to their final rank, spirit arrays laid, v0.11.1 tea ceremonies completed and Weiqi matches won - and which of the seven achievement titles they have unlocked, each unlocked or locked with your count against its threshold. In 0.11.0 the list stopped at the first five. | cultivation |
Guides and Logs
| Command | Description | Permission |
|---|---|---|
/cultivation compass | Opens the Progression Compass: what has opened for you, and what comes next. | cultivation |
/cultivation campaign | Opens the Campaign log - your progress through Roots of Ruin, and where it begins. See Quest Lines. | cultivation |
/cultivation faction | Opens the Faction menu - your standing and tier with each of the three NPC-controlled sects. See Factions. | cultivation |
/cultivation techniques | v0.11.2 Opens the Technique Menu: every art you know, grouped by kind, with its Qi cost and cooldown after your mastery, your mastery stage, its keybind and whether it is ready right now. Not the same as /cultivation technique (singular), which lists or performs arts in chat. | cultivation |
/cultivation solarterm | Shows the current Solar Term, its element and how far through it the calendar is. Standing in your own Cave Abode with a Spirit Field planted, it also shows how the sky is favoring your plot. | cultivation |
Aura Sight and Pressure
v0.11.2 Two toggles and a shout - see Aura Sight & Pressure. None of them takes an argument. Whether you give off an aura at all is /cultivation aura, under Player Commands.
| Command | Description | Permission |
|---|---|---|
/cultivation sight | v0.11.2 Toggles Aura Sight (神识探查): while it is on, the cultivator under your crosshair is read by how their rank stands against yours and shown on the HUD. The settings page carries the same switch and it can be bound to a technique key. The switch is saved even below Aura-Sight-Min-Realm (Body Refinement by default); the command then says the sight is still locked. Refused while you are a fleeing soul, and when the server has Aura Sight off. | cultivation |
/cultivation pressure (weiya) | v0.11.2 Releases or withdraws your Pressure (威压), your aura let fall as weight on everything weaker nearby. It is the Pressure technique, so it follows the same gates as its keybind: Pressure-Min-Realm (Qi Condensation by default), enough Qi, no cast block. Holding it drains 0.25% of your stage's Qi every second. | cultivation |
/cultivation pressure burst | v0.11.2 Looses the Pressure Burst: a shout that throws everything you would press back and staggers it. 30 seconds of cooldown and 5% of your stage's Qi (Pressure-Burst-Cooldown-Seconds, Pressure-Burst-Qi-Percent-Of-Stage). | cultivation |
Breakthrough on Demand
v0.11.2 A full-Qi meditation starts your breakthrough or stage advancement by itself unless you turn that off - see Suppressing a Breakthrough. Neither command takes an argument.
| Command | Description | Permission |
|---|---|---|
/cultivation breakthrough | v0.11.2 Starts the breakthrough or stage advancement you are ready for, and sits you down if you are standing. It checks that you are ready (and says your Qi against the requirement if you are not), arms the ritual and lets your next meditation tick begin it, so every usual requirement still applies: the chunk's vein Qi, the Heart-Devil lean, the tribulation set-up. Refused when you have no breakthrough left to make, one is already underway, or you are in the middle of a refinement, beast evolution or retreat. | cultivation |
/cultivation autobreakthrough | v0.11.2 Flips the Start breakthroughs automatically at full Qi setting, the same switch as on the settings page. Off, a full-Qi meditation waits instead of starting the ritual. When the server forbids suppression (Breakthrough-Suppression-Allowed off) your choice is saved but ignored, and the command says so. | cultivation |
Ascension
The capstone past Void Refinement Peak - see Ascension. Also reachable as /cultivation ascend.
| Command | Description | Permission |
|---|---|---|
/ascend | Opens the Ascension page: where you stand - ready, mid-attempt, on cooldown, or not yet at the summit. | cultivation.ascend |
/ascend begin | Faces the trial, aiming to remain Ascended at the peak. | cultivation.ascend |
/ascend prestige | Faces the trial, aiming to reset to Body Refinement and climb again with a permanent gift. Refused unless Ascension-Prestige-Enabled, which ships off. | cultivation.ascend |
/ascend legacy | Only points you at the two Legacy endings below; it begins nothing on its own. | cultivation.ascend |
/ascend legacy sect | Faces the trial as a third ending: the same reset as prestige, but on success it inscribes a permanent legacy into your current sect, strengthening its whole membership. Refused before the ritual arms if you have no sect; if the sect is gone by the time you finish, you bank a Legacy Mote instead. Refused unless Ascension-Legacy-Enabled, which ships off. | cultivation.ascend |
/ascend legacy self | The same third ending, but the beneficiary is you: success banks a Legacy Mote, spent on your next profile's early cultivation. Refused unless Ascension-Legacy-Enabled. | cultivation.ascend |
Reincarnation
The alternate capstone: give up your current realm early for a permanent, lineage-wide bloodline gift - see Reincarnation.
| Command | Description | Permission |
|---|---|---|
/reincarnate | Opens the Reincarnation page. | cultivation.reincarnate |
/reincarnate begin | Arms a reincarnation: you give up your current realm early, dropping the configured number of realms in exchange for a permanent bloodline gift. | cultivation.reincarnate |
/reincarnate status | Shows your standing - whether you are eligible, any rite already in progress, and your bloodline points. | cultivation.reincarnate |
Tribulations
The Storm Omen - a weather-borne warning of the tribulation lightning your next breakthrough will draw. See The Storm Omen.
| Command | Description | Permission |
|---|---|---|
/cultivation tribulation | Prints the usage line; the readout is status. | cultivation |
/cultivation tribulation arm | Arms your Storm Omen, so a natural storm overhead marks your next breakthrough as a real one. | cultivation |
/cultivation tribulation disarm | Disarms it. | cultivation |
/cultivation tribulation status | Reports whether your Storm Omen is armed, and whether it is reading a storm right now. | cultivation |
Celestial Events
Server-wide timed phenomena - see Celestial Events. Also reachable as /cultivation celestial.
| Command | Description | Permission |
|---|---|---|
/celestial | Opens the celestial calendar: what is overhead and how long is left, or when the next one is due. The console gets the same facts in chat. | cultivation.celestial |
/celestial list | Every registered event, including any an add-on contributed, and whether the scheduler may currently pick it. Carries its own generated node - see Permissions. | cultivation.celestial.list |
/celestial start {id} | Starts one immediately, ending whatever is running. | cultivation.admin |
/celestial stop | Ends the running event immediately. | cultivation.admin |
/celestial rearm | Re-arms the celestial schedule and commits a fresh prophecy under the current config at once. | cultivation.admin |
Beast Tide
The siege that comes for a sect hall or a Cave Abode - see Beast Tide. Also reachable as /cultivation tide.
| Command | Description | Permission |
|---|---|---|
/tide | Opens the tide board: any assault under way, and how your own ground stands. | cultivation.tide |
/tide claim | v0.11.0 Collects the Spirit Stones you earned defending against a tide that could not be delivered when it ended (a full inventory, say). | cultivation.tide |
/tide trigger [sect {name}|abode {player}] | Starts a tide on demand; with no target, one is picked. | cultivation.admin |
/tide stop | Ends every active assault now, with no win or loss. | cultivation.admin |
Calamity Beast
The world boss that rides in under a Beast Omen - see Calamity Beast. Bare /calamity only prints the usage line; the board is status.
| Command | Description | Permission |
|---|---|---|
/calamity status | Reports the current Calamity Beast - its phase, position, time remaining and its top three contributors - or that none is stirring. Works from the console too. Carries its own generated node - see Permissions. | cultivation.calamity.status |
/calamity trigger | Forces a Calamity Beast to manifest at once, near a random online cultivator. | cultivation.admin |
/calamity stop | Forces the current encounter to end at once, with no reward paid out. | cultivation.admin |
Divination
A Spirit Stone-gated oracle over three systems already in play - see Divination. Each reading costs Spirit Stones (5, 10 and 15 by default) and is rate-limited by a cooldown: tribulation and heavens share one clock, rival has its own, longer one. A reading that cannot be produced costs nothing.
| Command | Description | Permission |
|---|---|---|
/divine | Repeats what the command does; name a reading to get one. | cultivation |
/divine tribulation | Divines the flavor, tier and Qi Deviation risk of your own next tribulation. | cultivation |
/divine heavens | Divines the next celestial event and - perhaps - the boss that rides with it. | cultivation |
/divine rival {name} | Divines an online cultivator's realm and chosen Dao. Refusals are deliberately uniform, so the command cannot be used to enumerate players. | cultivation |
Secret Realms
Timed, chunk-anchored sites - see Secret Realms.
| Command | Description | Permission |
|---|---|---|
/cultivation realms (realm, secretrealm) | Lists every tracked realm - world, chunk, whether it is open or sealing, and minutes remaining. | cultivation |
/cultivation realms open | Opens a realm anchored to the chunk you are standing in. Refused if that ground is already claimed. | cultivation.admin |
/cultivation realms close {index} | Force-closes one by its 1-based number in the /cultivation realms listing. | cultivation.admin |
/cultivation depths | Starts a solo, escalating Depths run inside the open Secret Realm you are standing in. Needs a high enough realm for Depths and for that site. | cultivation |
Trials and Rites
Trials you start yourself. None of them takes an argument, and each has its own minimum realm, cooldown and on/off switch in config.
| Command | Description | Permission |
|---|---|---|
/cultivation dreamtrial | Enters the Dream Trial at the Hollow Mirror. You must be standing near it. v0.11.1 If no Mirror has been placed on the server yet it says so, and if you hold cultivation.admin it adds a line pointing at /cultivation admin dreamtrial here. | cultivation |
/cultivation innerdemon | Starts the Inner Demon rival duel against a rival born of your own mind - an echo of your Nemesis, if you have earned one. No site is needed. | cultivation |
/cultivation cleanse | Begins the Marrow-Cleansing Rite: stake Qi and endure to cleanse your deepest Meridian Injury. Needs at least one injury. | cultivation |
Alchemy
The Pill Cauldron - see Alchemy.
| Command | Description | Permission |
|---|---|---|
/cultivation alchemy (pill, cauldron) | Reports your alchemy mastery level and XP, where your cauldron stands, and any refining in progress. | cultivation |
/cultivation alchemy refine {qigain|ritualspeed|tribulationshield|clearmind|mending|tribulationsacrifice|longevity} | Begins refining that pill - seven are accepted: mending is the Meridian-Mending Pill, tribulationsacrifice the Tribulation Sacrifice Pill and longevity the Longevity Pill. Consumes 3 Spirit Herbs at once and seats you into a 60-second ritual that drains Qi throughout. Must be within 4 blocks of your cauldron. v0.11.2 Standing at an Ancient Pill Furnace works in place of a cauldron. | cultivation |
/cultivation alchemy cancel | Stops the ritual without rolling for failure. The herbs already spent are still lost. | cultivation |
/cultivation alchemy toxicity | Reports your own Pill Toxicity as a percentage of its cap, with a plain-language severity line - or that your body is clean. Says so when toxicity is switched off. | cultivation |
Spirit Cooking
Dishes cooked at a placed Spirit Hearth - see Spirit Cooking.
| Command | Description | Permission |
|---|---|---|
/cultivation cooking (cook, hearth) | Reports where your Spirit Hearth stands and any cook in progress. | cultivation |
/cultivation cooking cook {qi|defense|clarity|feast} | Begins cooking a dish at your hearth: qi is the Moonlit Berry Tonic, defense the Ember Root Stew, clarity the Moonpetal Clarity Broth and feast the Fourfold Spirit Feast. | cultivation |
/cultivation cooking cancel | Stops the cook in progress. The spent ingredients are not refunded. | cultivation |
Forging
Tempering a Cultivation weapon or armor one tier higher at a placed Forge Anchor - see Forging.
| Command | Description | Permission |
|---|---|---|
/cultivation forge (smith) | Reports where your Forge Anchor sits and any attempt in progress. | cultivation |
/cultivation forge combine | Tempers the item in your hand one tier higher, consuming forging materials. It takes no arguments: the target tier and the materials follow from the item itself. | cultivation |
/cultivation forge cancel | Stops the attempt without rolling for failure. The materials are not refunded, but the item comes back unchanged. | cultivation |
Talismans
Inscribing talismans at a placed Talisman Desk - see Talismans.
| Command | Description | Permission |
|---|---|---|
/cultivation talisman (talismans, fu) | Reports your talisman mastery level and XP, where your Talisman Desk stands, and any inscription in progress. | cultivation |
/cultivation talisman list | Lists the talismans you can inscribe, by id and name. | cultivation |
/cultivation talisman inscribe {talisman} [element] | Inscribes a talisman at your placed Talisman Desk. Seven are accepted: explosive, flyingswordrecall, barrier, formationflag, breathconcealing, concealing and cloudstep. The element defaults to your own chosen Dao. | cultivation |
/cultivation talisman cancel | Cancels an inscription in progress. | cultivation |
Master & Disciple
A consensual bond between a higher-realm cultivator and a lower one - see Master & Disciple.
| Command | Description | Permission |
|---|---|---|
/cultivation masterdisciple (md) | Your master, your disciples, and the bond's radius and multiplier. | cultivation |
/cultivation masterdisciple offer {player} | Offers to take a lower-realm cultivator on as your disciple. Expires in 120s. | cultivation |
/cultivation masterdisciple accept {player} | Accepts a pending offer of apprenticeship. | cultivation |
/cultivation masterdisciple decline {player} | Declines a pending offer. | cultivation |
/cultivation masterdisciple teach {disciple} {technique} | Passes down one art you know. Once per day per bond; the disciple must already qualify for it. | cultivation |
/cultivation masterdisciple dissolve {player} | Ends the bond, from either side. Bars both from a new bond for an hour. | cultivation |
/cultivation masterdisciple dissolve offline {player} | Ends a bond with a cultivator who is not online - give their name or UUID. | cultivation |
Heavenly Oath
A sworn pact between two cultivators, staked on more than words - see Heavenly Oath.
| Command | Description | Permission |
|---|---|---|
/cultivation oath offer {player} {type} [wager] | Offers a Heavenly Oath of that type to another cultivator, optionally staking a wager. | cultivation |
/cultivation oath accept {player} | Accepts a pending oath offer. | cultivation |
/cultivation oath decline {player} | Declines a pending oath offer. | cultivation |
/cultivation oath dissolve {player} | Ends the oath, from either side. | cultivation |
/cultivation oath list | Lists your pending oath offers, sent and received. | cultivation |
/cultivation oath flaw | Reports whether you carry a Dao-Heart Flaw from a broken oath, and how long it has left. | cultivation |
Profiles
/cultivation profile manages your saved cultivators - see Profiles. Numbers refer to the list's 1-based slots; names match case-insensitively.
| Command | Description | Permission |
|---|---|---|
/cultivation profile [list] | Lists your profiles with realm, stage and Qi, marking the one you are on. | cultivation |
/cultivation profile new confirm (create) | Starts a brand-new cultivator from Body Refinement and switches you onto it. Only acts when passed the literal word confirm. | cultivation |
/cultivation profile switch {number|name} (use, load) | Saves the cultivator you are on and loads that one. v0.11.0 Refused in the middle of a ritual, trial or duel, as are new confirm and test. | cultivation |
/cultivation profile rename {name} | Renames the profile you are on. Names are capped at 24 characters. | cultivation |
/cultivation profile delete {number|name} (remove) | Erases that save for good. Refuses the profile you are on and the last one you have. The Profiles menu asks twice before doing this; the command acts at once. | cultivation |
The test-profile sandbox is a separate, operator-granted toolkit on the same command - see Profiles for what it exempts you from. Every branch below except test itself also requires that the sandbox is the profile you are currently on.
| Command | Description | Permission |
|---|---|---|
/cultivation profile test {duration} | Enters (or extends) the sandbox cultivator. The duration is required - 90s, 30m, 4h, 2d, or a bare number of minutes; 1 minute to 30 days. It is wall-clock, so logging off does not pause it. | cultivation.profile.test |
/cultivation profile realm {realm} | Sets the sandbox's realm by enum name, e.g. VOID_REFINEMENT. | cultivation.profile.test |
/cultivation profile stage {stage} | Sets the sub-stage: EARLY, MIDDLE, LATE or PEAK. | cultivation.profile.test |
/cultivation profile qi {amount} | Sets banked Qi. | cultivation.profile.test |
/cultivation profile points {amount} | Sets (not adds) available skill points. | cultivation.profile.test |
/cultivation profile race {race} | Sets the sandbox's race, bypassing the realm gate. | cultivation.profile.test |
/cultivation profile reset | Wipes the sandbox back to a brand-new cultivator without leaving it. | cultivation.profile.test |
Cultivation Arts
| Command | Description | Permission |
|---|---|---|
/cultivation skilltree (skills) | Opens the Skill Tree. | cultivation |
/cultivation way | Opens the Spiritual Root page - your element and drift. | cultivation |
/cultivation dao | Opens Dao - Yin-Yang, Path, Karma, Heavenly Dao and the Personal Daos. | cultivation |
/cultivation codex | Opens the in-game Codex — dozens of articles written against this server's real numbers and your own progress. | cultivation |
/cultivation sense | Toggles Spirit Sense — your perception of the ambient Qi in the land, including beacons over rich and dragon veins. | cultivation |
/cultivation sensechannel | Channels your Spirit Sense outward on purpose: hands you a Spirit Sense Compass and performs one scan at once, marking any vein it touches on your map. Needs your Spirit Sense to have reached its Precise stage, and room in your inventory for the compass. | cultivation |
/cultivation partner | Reports your Partnered Cultivation standing with your spouse, and which condition is stopping a session. Requires the Marriage mod. | cultivation |
/cultivation technique (tech) [use <name>] | Bare lists every technique with its unlock realm, Qi cost, and current availability. use performs one. | cultivation |
/cultivation technique fusions | Lists every fusion recipe and how close you are to each. | cultivation |
/cultivation technique fuse {id} | Attempts a fusion. Consumes both fully-mastered parents on success; a fizzle costs only the Qi and the cooldown. | cultivation |
/cultivation refine (temper) [start <element>] | With no element, reports the held weapon's current refinement and what the next tier would cost and risk. With an element, spends the Qi up front and seats you into the refinement ritual. | cultivation |
/cultivation respec (resetskillpoints, resetskills) | Refunds every skill point you paid for and clears those nodes. Nodes taught by a manual cost no points, so they are neither refunded nor wiped. Requires Respec-Enabled. | cultivation |
Dao Seals and Dao Domains
v0.11.1 Neither feature has a command that casts: a Dao Seal and the Domain Heart are runes, cast from an ability slot. /cultivation seals opens the bench that binds them, and /cultivation domain reports on your domain. See Dao Seals and Dao Domains.
| Command | Description | Permission |
|---|---|---|
/cultivation seals | v0.11.1 Opens the ability bench over your own ability slots so you can bind Dao Seals - the command twin of the Dao Seal Altar block. Takes no arguments. Refused, with the reason, when Dao Seals are switched off (Dao-Seals-Enabled, or the server's techniques are), when you are a fleeing soul, have no cultivation profile or are below Seal-Min-Realm, or when you are in combat (Seal-Bench-Refuse-In-Combat, on by default); the admin bypass waives the profile, realm and combat checks, never the feature switch or a fleeing soul. The very first time, an introduction page opens in place of the bench. | cultivation |
/cultivation domain | v0.11.1 Your Dao Domain at a glance, and it changes nothing: the element you would cast in and the realm domains open at, your tier's radius, duration and Qi cost, whether a domain of yours stands and for how many more seconds, whether you carry a Domain Heart, and the exact reason a cast would be refused right now - or that nothing stops you. (Where domains are switched off, it says only that.) While Sword Intent is on it says whether it is awake, and while clashes are on it adds your clash power and any stronger hostile domain covering the spot you stand on. Nothing unfolds a domain from here; it is cast from the Domain Heart rune. | cultivation |
/cultivation domain claim | v0.11.1 Gives you a Domain Heart again if you hold none - after a full inventory at the breakthrough grant, say, or a lost copy. It answers on every path except death: domains are off, you are a fleeing soul or have no cultivation profile, the realm you still need, you already carry one, you have no room, or it cannot be given right now. The admin bypass waives the profile and realm checks. | cultivation |
Vein-Tapping Arrays and the Luopan
v0.11.1 Planting an array is the flag's right-click and collecting is standing on the vein, so neither has a command; the three below list, raid and release. The Luopan's dial turns with a left-click, and its commands are the keyboard route to the same dial. See Vein-Tapping Arrays and the Heaven-Seeking Luopan. None of these takes a flag.
| Command | Description | Permission |
|---|---|---|
/cultivation tap | v0.11.1 Lists your Vein-Tapping Arrays and your sect's: tier, coordinates, world, what each holds and whether it is full, dormant or under raid, plus the last raider, the Spirit Stones you have drawn today against the cap, and any stones held for you from raids. | cultivation |
/cultivation tap raid | v0.11.1 Starts a raid on the rival array you are standing on. Refused with the exact reason (realm, peace, claimed land, dormant, too little stored, your cooldowns and caps, a keeper offline when that is required). | cultivation |
/cultivation tap release | v0.11.1 Releases the array you stand on (its keeper; for a sect's array, the Patriarch or an Elder), or uproots a foreign one from ground you own. Not while it is being raided. | cultivation |
/cultivation luopan | v0.11.1 With a Heaven-Seeking Luopan in your hand, says which dial it points to. | cultivation |
/cultivation luopan veins | realms | dens | boss | v0.11.1 Sets the held luopan's dial to Spirit Veins, Secret Realms, Spirit Dens or Calamities. Refused when the dial is switched off on the server, or when no luopan is in your hand. | cultivation |
Keybind Presets
Named loadouts for your technique keybinds - see Keybinds. Presets are picked by number or by name.
| Command | Description | Permission |
|---|---|---|
/cultivation preset (presets, loadout) [list] | Lists your keybind presets, marking the active one. Bare and list are the same. | cultivation |
/cultivation preset new [name] (add, create) | Creates a preset and switches to it. Name it, or leave it to be named for you. There is a cap on how many you can keep. | cultivation |
/cultivation preset rename {name} | Renames the preset you are on. | cultivation |
/cultivation preset delete [preset] (remove) | Deletes a preset. Name none and the one you are on goes. Your last preset cannot be deleted. | cultivation |
/cultivation preset switch {preset} (use, select) | Makes another preset the active one. | cultivation |
Weapon Spirit
A spirit that may stir within a heavily refined weapon - see Weapon Spirit.
| Command | Description | Permission |
|---|---|---|
/cultivation spirit [nurture {qi}] | Bare reports your held weapon's Weapon Spirit status - whether one has stirred, its level, and its XP. nurture feeds it banked Qi toward its next level. | cultivation |
/cultivation spirit name {name} | Names your awakened weapon spirit. You must be holding your own Life-Bound weapon whose spirit has awakened, and the name has to pass the naming rules. | cultivation |
Spirit Beasts
Binding a beast happens out in the world rather than through a command - see Spirit Beasts.
| Command | Description | Permission |
|---|---|---|
/cultivation beast (companion, pet) | Prints your bound beast's species, kind, element, realm, and current contribution. | cultivation |
/cultivation beast summon (call) | Calls your bound beast into the world at your side. Its bonus applies only while it is summoned. | cultivation |
/cultivation beast dismiss (recall) | Sends the beast's body away. It keeps every stage it has cultivated. | cultivation |
/cultivation beast feed | Feeds the entire stack in your hand to the beast, converting each item's Qi worth into beast XP. | cultivation |
/cultivation beast info | The same readout as bare /cultivation beast, in subcommand form — species, kind, element, realm and contribution, plus the arts it knows, what it would evolve into and whether it can carry you. | cultivation |
/cultivation beast art (arts) [use <name>] | Commands one of the beast’s arts. Run bare to list what it knows and what is still ahead of it. | cultivation |
/cultivation beast evolve | Grows the beast into its next form, carrying its levels and bond across. If it cannot yet, this says exactly what is missing. | cultivation |
/cultivation beast mount (ride) | Summons the beast in its rideable body, for the eight species that grow large enough — and grants real flight if the species can fly. | cultivation |
/cultivation beast release [confirm] | Severs the bond entirely so you can tame another. Everything the beast cultivated is lost, so it only acts when passed the literal word confirm. | cultivation |
/cultivation beast breed offer {player} | Offers to pair your bound beast with another cultivator's. | cultivation |
/cultivation beast breed accept {player} | Accepts a pending breeding offer. | cultivation |
/cultivation beast breed decline {player} | Declines a pending breeding offer. | cultivation |
/cultivation beast breed cancel | Cancels a breeding pairing in progress. | cultivation |
/cultivation beast expedition (expeditions) send {type} | Sends your beast out on an expedition of that type: hunt, forage or delve. | cultivation |
/cultivation beast expedition status | Reports the expedition your beast is on and how long remains. | cultivation |
/cultivation beast expedition claim | Claims the rewards from a completed expedition. | cultivation |
/cultivation beast den [status] | Reports the nearest Spirit Beast Den - what it still needs, whether it is brooding, or what it holds. Run it standing at or near a den. Bare and status are the same. | cultivation |
/cultivation beast den abandon | Abandons your nearest Spirit Beast Den, freeing the ground it claimed. | cultivation |
Spirit Stones
v0.11.2 Four grades of Spirit Stone and the means to move Qi into and out of them - see Spirit Stones. A grade is low, mid, high or supreme (also 1 to 4, and the older lower, middle, upper, top); anything else is told which words work.
| Command | Description | Permission |
|---|---|---|
/cultivation stone (stones, lingshi) | v0.11.2 The stones you hold of each grade, your condensing pool, what is left of today's cap and your diversion setting. | cultivation |
/cultivation stone condense {grade} | v0.11.2 Condenses your banked Qi into one stone of that grade, for a grade your realm has reached. Costs 1.5 times the Qi the stone holds. | cultivation |
/cultivation stone refine [grade] (upgrade) | v0.11.2 Refines one stone and the Qi it adds into the grade above. Bare, it takes the stone in your hand, else the highest grade you hold that can be lifted. | cultivation |
/cultivation stone break [grade] | v0.11.2 Breaks one stone into 4 of the grade below, to spend it; breaking scatters some of its Qi. Bare, it takes the stone in your hand, else the highest grade above Low you hold. | cultivation |
/cultivation stone divert {mode} [share] | v0.11.2 Diverts a share of each meditation gain into condensing or refining a stone. mode is off, condense or refine; share is 25, 50 or 100 and keeps your current share when left out. The settings page carries the same choice. Says so when the server has diversion off. | cultivation |
/cultivation mine | v0.11.2 Read-only status of the Spirit Stone Mine you stand in or beside: its grade, Qi reserve and claimant. | cultivation |
Cave Abode
| Command | Description | Permission |
|---|---|---|
/cultivation abode (dwelling, cave) | Reports your Cave Abode, and your sect hall's spring if you have one, from anywhere. | cultivation |
/cultivation abode claim | Claims (or moves) your abode to the chunk you are standing in. Any ground will take an abode, but the vein beneath it decides how fast the spring gathers. | cultivation |
/cultivation abode collect (drink) | Drinks the Spirit Spring dry, banking what it gathered as your own Qi. Must be run standing inside the abode or your sect's hall. | cultivation |
/cultivation abode deposit (offer) | Offers the entire stack in your hand as upkeep, each item worth the hours listed for it in Upkeep-Item-Hours. Must be run inside the abode. | cultivation |
/cultivation abode info | The same readout as bare /cultivation abode, in subcommand form. | cultivation |
/cultivation abode abandon [confirm] | Gives up your abode and frees the ground. On its own it reports what the spring has banked - confirm throws that away with it. | cultivation |
/cultivation abode field (fields) | Reports your Spirit Field plot - banked progress, whole herbs ready, growth rate and herb quality - and which variety it grows and whether the sky is favoring it. | cultivation |
/cultivation abode field plant [variety] | Starts a Spirit Field plot in your claimed abode, optionally naming a variety to grow. One per abode. | cultivation |
/cultivation abode field harvest (collect) | Banks whatever whole Spirit Herbs the plot has grown, each stamped with a quality. | cultivation |
/cultivation abode field varieties | Lists every plantable variety - the base Spirit Herb, Sunpetal, Mistcap, Bramblewort, Ironleaf, Loamroot and Millennium Ginseng - with its element and the pill it favors. | cultivation |
Formations
| Command | Description | Permission |
|---|---|---|
/cultivation formations (formation, arrays) | Lists every formation you control - your sect's and your personal ones - with its type, world, anchor chunk, and radius. | cultivation |
Transmission Array
v0.10.3 Fast travel between ground you have already earned - see Transmission Array.
| Command | Description | Permission |
|---|---|---|
/cultivation array | Opens the Transmission Array menu - your Cave Abode, sect hall, any open Secret Realm, your Sea of Consciousness, and, once Ascended, the Heavenly Realm. Lists only the destinations you actually have. | cultivation.array |
/cultivation array anchor | Re-anchors where the array lands you, from the ground you're standing on - your own Cave Abode or a sect hall you lead or hold as elder, or (admin only) a Secret Realm site. | cultivation.array |
Duels
/cultivation duel takes an action word, and some actions take a further argument. See Duels. v0.11.1 The Grand Tournament - a second server-wide bracket, with nothing staked - has its own grandtournament suite beside the Dao Duel Tournament's tournament one, and its own admin opener.
| Command | Description | Permission |
|---|---|---|
/cultivation duel challenge {player} [wager] [stones] | Stakes banked Qi and challenges another cultivator. Omitting the wager duels for nothing; a wager that is not a whole number is rejected by the engine, and a negative one is refused outright. A third number stakes Spirit Stones too, for an elemental Dao Duel - the Qi wager has to come first (use 0 for none). | cultivation |
/cultivation duel {player} [lethal|nonlethal] [wager] | v0.11.2 The quick challenge, and the only way to pick the terms. lethal or nonlethal is a real word, not a flag: a non-lethal duel ends the moment the blow that would kill either of you lands, and the one struck down yields and is spared, left with at least 25% of their health. With no word the duel takes Duel-Default-Lethal (on by default), so duels work as they always did. The Qi wager can only follow a lethality word. Both of you are told the terms when the challenge lands and again when the duel starts. duel challenge and a bare name are the same challenge at the server default. A first word that names a subcommand always goes to that subcommand. | cultivation |
/cultivation duel accept {player} [stones] | Accepts that player's pending challenge, starting the duel. If the challenge stakes Spirit Stones, restate that amount to confirm it. | cultivation |
/cultivation duel decline {player} | Declines that player's pending challenge. | cultivation |
/cultivation duel yield (forfeit) | Forfeits your current duel - the wager goes to your opponent. v0.11.0 Not available while your opponent is paused on a reconnect grace. | cultivation |
/cultivation duel claim | Collects Dao Duel Spirit Stone stakes that could not be delivered when the duel resolved. Owed Qi arrives by itself at your next real-profile login. | cultivation |
/cultivation duel tournament [status] | Where the Dao Duel Tournament bracket stands - registration open, a round in progress, or idle. Bare and status are the same. | cultivation |
/cultivation duel tournament register | Registers for the next tournament, a server-wide bracket with a Spirit Stone entry fee. Needs a chosen Dao element. | cultivation |
/cultivation duel tournament unregister | Withdraws your registration before the bracket locks. | cultivation |
/cultivation duel tournament claim | Collects a tournament prize or refund that could not be delivered when it was earned. | cultivation |
/cultivation duel opentournament | Opens the tournament's signup window. | cultivation.admin |
/cultivation duel grandtournament [status] | v0.11.1 Where the Grand Tournament stands: nothing running; signup open, with the entrants so far and whether you are one; or a round under way, with its number and how many started, and your next opponent if you have one. Says so when the tournament is switched off (Grand-Tournament-Enabled). Bare and status are the same. | cultivation |
/cultivation duel grandtournament register | v0.11.1 Enters the Grand Tournament while its signup window is open. It needs no Dao element and charges nothing. Refused when the tournament is off, no window is open, you are already in, or the field is full. | cultivation |
/cultivation duel grandtournament unregister | v0.11.1 Withdraws your registration while signup is still open. Refused when no window is open, or you are not registered. | cultivation |
/cultivation duel opengrandtournament | v0.11.1 Opens the Grand Tournament's signup window and announces it server-wide. Refused if the tournament or duels are switched off, or a bracket is already running. Grand-Tournament-Interval-Hours (0 by default) can open one on a timer instead. | cultivation.admin |
/cultivation duel bet {match} {duelist} {amount} | Stakes Spirit Stones on one side of a live tournament match. Take the match number from bets; the duelist is the name of the player you are backing, matched without regard to case. | cultivation |
/cultivation duel bets | Lists every match open for betting and every stake you already have riding. | cultivation |
Tea Ceremony
v0.10.3 A shared duet for two - see Tea Ceremony.
| Command | Description | Permission |
|---|---|---|
/cultivation tea invite {player} | Offers to share tea with that player. Nothing happens until they accept. | cultivation |
/cultivation tea accept {player} | Accepts a pending tea invite - the ceremony begins at once. | cultivation |
/cultivation tea decline {player} | Declines a pending tea invite. | cultivation |
/cultivation tea leave | Ends your own ceremony early, if one is running. Voids all reward for both participants; spent herbs are never refunded. | cultivation |
/cultivation tea status | Your own ceremony standing, if you're currently in one. | cultivation |
Weiqi
v0.10.3 A real 9x9 board with capture, ko, and scoring - see Weiqi.
| Command | Description | Permission |
|---|---|---|
/cultivation weiqi invite {player} | Offers a match. No stakes, no herb cost, no proximity requirement - cross-world play is fine. | cultivation |
/cultivation weiqi accept {player} | Accepts a pending match invite. Accepting makes you Black - you move first. | cultivation |
/cultivation weiqi decline {player} | Declines a pending match invite. | cultivation |
/cultivation weiqi board | Reopens the board UI for your current match. | cultivation |
/cultivation weiqi pass | Passes your turn. Two passes in a row end the game. | cultivation |
/cultivation weiqi resign | Resigns your current match. Arm-then-confirm - call it once to arm, again within the confirm window to actually resign. | cultivation |
/cultivation weiqi status | Board size, whose turn, move number, prisoners, komi, and time left on the turn clock. | cultivation |
Auction House
Player-to-player trading through the Auction House - see Auction House. Off by default server-side (Market-Auction-Enabled).
| Command | Description | Permission |
|---|---|---|
/cultivation market | Opens the Auction House page. | cultivation.market |
/cultivation market list | Prints the active listings in chat, with how many claimable parcels are waiting on you. | cultivation.market |
/cultivation market sell {price} | Lists the whole item stack in your hand at that fixed price in Spirit Stones. | cultivation.market |
/cultivation market buy {id} | Buys a fixed-price listing by its id. | cultivation.market |
/cultivation market auction {startingBid} [hours] [buyout] | Lists the whole stack in your hand as a timed auction. hours defaults to Market-Auction-Timed-Default-Duration-Hours (24); a buyout price, which needs the hours given too, ends the auction at once if paid. | cultivation.market |
/cultivation market bid {id} {amount} | Bids on a timed auction. | cultivation.market |
/cultivation market buyout {id} | Ends a timed auction immediately at its buyout price. | cultivation.market |
/cultivation market cancel {id} | Cancels your own listing, returning the item to you. Refused once a timed auction has a bid. | cultivation.market |
/cultivation market claim | Claims every parcel waiting on you - sale proceeds, and anything returned to you. | cultivation.market |
Land Protection
Who may do what on a claimed chunk - see Land Protection. Also reachable as /cultivation land.
| Command | Description | Permission |
|---|---|---|
/land (protect, protection) | Says whose ground you are standing on and what you may do there, then opens that claim's land rules editor. On unclaimed ground it only says so. Anyone can open it; what you can change depends on your standing on the claim. | cultivation.land |
Sects
Every command here is also reachable as /cultivation sect .... In-sect authority (leader, elder, member) is enforced per action rather than by permission node - see Sects.
| Command | Description | Permission |
|---|---|---|
/sect | Opens the sect menu UI. | cultivation.sect |
/sect create {name} {abbreviation} | Founds a new sect under that name, wearing that tag - 3-6 letters or numbers, unique on the server. | cultivation.sect |
/sect abbr (abbreviation, tag) {tag} | Changes the sect's tag. Leader only. | cultivation.sect |
/sect invite {player} | Invites an online player to your sect. | cultivation.sect |
/sect join {sect} | Joins a sect by name. | cultivation.sect |
/sect leave | Leaves your current sect. | cultivation.sect |
/sect kick {player} | Removes a member from your sect, whether they are online or not. | cultivation.sect |
/sect disband [confirm] | Warns, naming the sect and its member count; confirm dissolves it entirely and tells every member. | cultivation.sect |
/sect claim | Claims (or moves) the sect hall to the chunk you are standing in. v0.11.2 Any land will do (Sect-Hall-Claim-Anywhere, on by default): a hall on plain ground just gets no rich or dragon hall bonus. With that switched off, the chunk must still hold a Spirit Vein of Sect-Hall-Min-Vein-Tier quality. Refused within Sect-Spawn-Protection-Radius-Chunks (3) chunks of a world's spawn, on an admin-protected area, over a rare structure and on an open Secret Realm. | cultivation.sect |
/sect vein (land) | v0.11.2 Read-only, no arguments, open to every member: what your sect has made of its hall's ground - the vein tier it was claimed on, the tier it plays as now, the enrichment and where each percent comes from, the ascension timer and the Dragon vein grade. See Sect Veins. | cultivation.sect |
/sect inscribe | Carves the technique manual in your hand into the hall, teaching that art to every member for as long as the sect holds the hall. The manual is consumed. Run empty-handed, it scours the existing inscription away instead. | cultivation.sect |
/sect banner [set <banner>] | With no argument, lists the banners your sect may fly, marking the current one. With a name - azure, or the full cultivation:azure - flies it over the hall; none returns to the plain vein light. Leader or elder only. | cultivation.sect |
/sect dao | Reports which Spiritual Root Type your sect follows, if any. | cultivation.sect |
/sect dao set {element} | Names the Spiritual Root Type your sect follows, so ground it holds turns Qi toward that element. set none clears it. Mutant roots cannot be taken. Leader only. | cultivation.sect |
/sect building (buildings) [list] | Lists what the sect holds and what it could still raise. Bare and list are the same. | cultivation.sect |
/sect building types | v0.11.1 Lists the kinds of building your sect may raise, and which of them its level has unlocked. These are the ids claim and assign take. | cultivation.sect |
/sect building claim [type] | Takes the chunk you are standing on as a holding, raising a building on it at once if you name one. Leader only. | cultivation.sect |
/sect building assign {type} | Decides what a chunk your sect already holds is for; assign none takes the building back off and leaves plain ground. Leader or elder. | cultivation.sect |
/sect building abandon (remove) | Gives up the holding on the chunk you are standing on. Leader only. | cultivation.sect |
/sect building dao (toggle) | Toggles whether that building's ground carries the sect's Spiritual Root Type. Leader or elder. | cultivation.sect |
/sect info (i) | Prints your sect's standing - members, hall, banner, and bonuses. | cultivation.sect |
/sect menu (ui) | Opens the sect menu UI, the same page bare /sect opens. | cultivation.sect |
The Sect Economy
New in 0.8.0 - see Contribution Points.
| Command | Description | Permission |
|---|---|---|
/sect donate | Donates the whole stack of Spirit Stones in your hand, banking 5 contribution each. | cultivation.sect |
/sect pavilion list | What the pavilion currently offers, and your own contribution balance. | cultivation.sect |
/sect pavilion buy {id} | Spends contribution on one offer. If your inventory has no room, nothing is spent. | cultivation.sect |
/sect pavilion additem {id} {itemId} {quantity} {cost} {rank} | Puts (or replaces) an item offer on the shelf: the item, how many each purchase hands over, its price and the lowest rank that may buy. v0.11.0 The offer sells nothing until it is stocked - see stock. Leader only. | cultivation.sect |
/sect pavilion stock {id} | v0.11.0 Deposits the stack you are holding into that item offer's stock. It must be the offer's exact item, plain and undamaged, and an offer holds at most 10,000. Each purchase draws from the stock. Leader only. | cultivation.sect |
/sect pavilion addright {id} {cost} {rank} | Puts (or replaces) a one-time hall-inscription right on the shelf. Leader only. | cultivation.sect |
/sect pavilion remove {id} | Takes an offer off the shelf and v0.11.0 returns its remaining stock to you. If it will not all fit in your inventory, the rest stays on the shelf (the offer switched off) until you make room and run it again. Leader only. | cultivation.sect |
/sect mission list | Every mission, your progress on it, and your cooldowns. | cultivation.sect |
/sect mission deposit {id} | Turns in the item stack in your hand toward a gather mission. | cultivation.sect |
/sect tournament status | Reports the bracket your sect is running, if any. | cultivation.sect |
/sect tournament start | Starts a tournament from whoever in your sect is online right now. Leader only, on a 4-hour cooldown. | cultivation.sect |
Sect Retainers
v0.11.2 Hired cultivators who fight beside you and hold posts on sect ground - see Retainers. Every subcommand is positional, and {n} is a retainer's slot number as info or the Retinue page lists it. Every one needs a sect and is refused outright when Retainers-Enabled is off. Rank does not matter for these commands: what a member may do is checked inside the retainer rules rather than by permission node. Every command here is also reachable as /cultivation sect retainer ....
| Command | Description | Permission |
|---|---|---|
/sect retainer (retinue) | v0.11.2 Opens the Retinue page, the graphical face of every command below. | cultivation.sect |
/sect retainer hire | v0.11.2 Lists today's recruits with their archetype, talent, realm and fee. Needs a sect with a hall. | cultivation.sect |
/sect retainer hire {candidate} | v0.11.2 Hires the candidate with that number from today's list. | cultivation.sect |
/sect retainer recruit | v0.11.2 Takes in the Rogue Cultivator that yielded to you, for half the usual fee, within the minute you have. | cultivation.sect |
/sect retainer summon {n} | v0.11.2 Calls that retainer to walk beside you. One follows you at a time. | cultivation.sect |
/sect retainer dismiss [n] | v0.11.2 Sends your following retainer home; a number picks a specific one. Dismissing a wounded retainer does not heal it. | cultivation.sect |
/sect retainer post {n} {post} | v0.11.2 Posts that retainer at the sect chunk you stand in. post is guard, scribe, seclusion or tender. | cultivation.sect |
/sect retainer unpost {n} | v0.11.2 Ends that retainer's post. | cultivation.sect |
/sect retainer expedition (exp) {n} {type} | v0.11.2 Sends that retainer on an expedition: forage, hunt or delve. | cultivation.sect |
/sect retainer expedition {n} | v0.11.2 Claims a finished expedition, or shows the time left. If the retainer is not away it lists the types and their lengths. | cultivation.sect |
/sect retainer recall {n} | v0.11.2 Calls a retainer home early, forfeiting the reward. | cultivation.sect |
/sect retainer pay {n} {amount} | v0.11.2 Tops up that retainer's wage purse with Spirit Stones. | cultivation.sect |
/sect retainer instruct {n} | v0.11.2 Spends Spirit Stones on a lesson that gives that retainer experience. | cultivation.sect |
/sect retainer rename {n} {name} | v0.11.2 Gives that retainer a name of your own. The rest of the line is the name. | cultivation.sect |
/sect retainer release {n} | v0.11.2 Asks you to confirm releasing that retainer for good, and changes nothing. | cultivation.sect |
/sect retainer release {n} confirm | v0.11.2 Releases it. Only the literal word confirm is accepted. | cultivation.sect |
/sect retainer info | v0.11.2 Lists your retainers with their number, archetype, talent, rank, state and wage days left, against the slots your realm has opened. | cultivation.sect |
Spirit Stone Mines
v0.11.2 A sect's hold on a generated Spirit Stone Mine. A claim protects nothing: the sect takes a share of every stone an outsider mines there and hears when they dig. /cultivation mine, the read-only status for anyone, is under Spirit Stones.
| Command | Description | Permission |
|---|---|---|
/sect mine [info] | v0.11.2 Shows the status of the mine you stand in or beside; anywhere else, the mines your sect holds. Bare and info are the same. | cultivation.sect |
/sect mine claim | v0.11.2 Claims the mine whose heart you stand at for your sect, or starts to contest another sect's claim (a contest takes Claim-Take-Seconds standing there). Patriarch or Elder only. | cultivation.sect |
/sect mine release | v0.11.2 Gives up your sect's claim on this mine. | cultivation.sect |
Sect Wars
| Command | Description | Permission |
|---|---|---|
/sect war | /sect war status | Reports the siege your sect is in - hold accrued, time left in the window, whether defenders are contesting it - or the cooldown remaining if there is no siege. Any member may query it. v0.11.1 Mid-contest it also gives the Sect Array Domain's slow on a line of its own, after the Warding and Guardian lines and ahead of the capped combined total - or says that a Siege Banner is muting the array. The array's lines are worded for the side asking: a defender reads "Your sect array slows the attackers' hold by 15%.", an attacker reads "The defenders' grand sect array slows your hold by 15%." (and the matching muted line). The Sect Guardians line is still worded for defenders and is shown to attackers too. | cultivation.sect |
/sect war declare {sect} | Declares a siege on that rival sect's claimed hall. Leader only. A won siege suppresses the hall; it does not take it. See Sect Wars. | cultivation.sect |
/sect war conquer {sect} | Declares a War of Conquest on that rival sect's hall - the only kind of war whose win takes the hall. Leader only. See War of Conquest. | cultivation.sect |
Sect Array Domain
v0.11.1 The wartime ward over a sect's territory - see Sect Array Domain. None of these takes an argument, and every one is also reachable as /cultivation sect array .... Rank is checked per action rather than by permission node: raising and lowering are for the leader or an elder.
| Command | Description | Permission |
|---|---|---|
/sect array [status] | v0.11.1 Reports your sect's array. With none standing it gives the cost and either that you can raise it now or the first reason you cannot. With one standing it gives its element, who raised it and how many minutes ago, the damage cut for defenders inside, how many defenders and invaders are inside now, the realm it would clash a Dao Domain at, and its siege slow (or that a Siege Banner mutes it). Any member may ask. Bare and status are the same. | cultivation.sect |
/sect array raise | v0.11.1 Raises the array over your sect's hall and claimed buildings, once a siege has been declared against the sect and while the notice, muster or contest window runs. Spends Sect-Array-Cost-Contribution of your own contribution. Leader or elder only. Refused when the feature or wars are off, you are not in a sect or your rank is too low, the sect has no hall, an array already stands, no siege is declared against the sect, you lack the contribution, or an add-on vetoes it. | cultivation.sect |
/sect array lower | v0.11.1 Takes the array down. The contribution is not refunded. Leader or elder only. Refused when the feature is off, you are not in a sect or your rank is too low, or no array stands. | cultivation.sect |
Sect Diplomacy
Standing between whole sects - see Sect Diplomacy. A relation belongs to the two sects, not to whoever typed the command. Every command here is also reachable as /cultivation sect ....
| Command | Description | Permission |
|---|---|---|
/sect ally [list] | Lists your sect's relations and pending proposals. Bare and list are the same. | cultivation.sect |
/sect ally propose {sect} {kind} | Proposes a relation to another sect. kind is nonaggression, trade or alliance - anything else is refused rather than guessed. Leader only. | cultivation.sect |
/sect ally accept {sect} | Accepts that sect's pending proposal, whichever rung it was for. Leader only. | cultivation.sect |
/sect ally decline {sect} | Declines that sect's pending proposal. Leader only. | cultivation.sect |
/sect ally break {sect} | Ends a standing relation. Either side's leader may do it alone. | cultivation.sect |
/sect rival declare {sect} | Declares your sect a Rivalry of another. Unilateral: it needs no acceptance. Leader only. | cultivation.sect |
/sect rival withdraw {sect} | Withdraws your own rivalry declaration once the withdraw cooldown has passed. Leader only. | cultivation.sect |
Sect Guardians and Library
Guardian NPCs stationed at the hall, and the library that compiles a manual your sect keeps - see Sects. Both run on contribution points.
| Command | Description | Permission |
|---|---|---|
/sect guardian [status] | Reports how many Guardians your sect has stationed and how many stand living. Bare and status are the same. | cultivation.sect |
/sect guardian station | Stations a new Guardian post at your sect's hall. Costs contribution; leader or elder only, and you must be standing in the hall's chunk. | cultivation.sect |
/sect guardian dismiss [post] | Dismisses one Guardian post, by the number status shows; with no number, the last one. Leader or elder only. | cultivation.sect |
/sect library | Reports the library: the subject being researched, progress against cost, funding, estimated time and the arts already compiled. | cultivation.sect |
/sect library choose {technique} | Chooses the technique the library researches next. Switching subject mid-research forfeits part of the progress. By default, elder or higher (Sect-Library-Min-Rank-Choose). | cultivation.sect |
/sect library fund {amount} | Spends your own contribution points on the research. By default any rank may (Sect-Library-Min-Rank-Fund is outer). | cultivation.sect |
/sect library redeem | Claims your copy of a manual the library has finished compiling. By default inner rank or higher (Sect-Library-Min-Rank-Redeem). | cultivation.sect |
Bounty Board
A standalone root command, not a /cultivation subcommand - see Bounty Board.
| Command | Description | Permission |
|---|---|---|
/bounty (bounties) | Opens the Bounty Board page. The console gets the board in chat. | cultivation.bounty |
/bounty list | Prints every contract on the board in chat, with the time until the board next rotates. Carries its own generated node - see Permissions. | cultivation.bounty.list |
/bounty contracts | Lists the contracts you currently hold. Carries its own generated node. | cultivation.bounty.contracts |
Quests
Wandering-NPC quest chains - see Quest Lines. Also /cultivation campaign, under Guides and Logs.
| Command | Description | Permission |
|---|---|---|
/quest (quests) | Prints a summary of your active quest chains and the step each is on. | cultivation.quest |
/quest log | Opens your quest log. Carries its own generated node - see Permissions. | cultivation.quest.log |
Trial Pagoda
A tower of trial floors in an instance of its own - see Trial Pagoda. There is no entry cost or cooldown, and attempts are unlimited.
| Command | Description | Permission |
|---|---|---|
/cultivation pagoda | Reports your highest floor cleared and the one you are due to climb next. | cultivation |
/cultivation pagoda enter | Enters (or re-enters) the Pagoda at your next floor. | cultivation |
/cultivation pagoda leave | Leaves your current run. | cultivation |
/cultivation pagoda status | Prints your own Pagoda record in chat - highest floor, total clears, the floor of any run in progress, and rewards waiting to be claimed. | cultivation |
/cultivation pagoda claim | Delivers any reward a full inventory could not accept when you cleared a floor. | cultivation |
Treasure and Ruins
Buried Caches and Ruin Vaults, which only a Precise Spirit Sense can find. Both claim and enter are refused below that stage.
| Command | Description | Permission |
|---|---|---|
/cultivation treasure | Reports the system's standing, with a hint on how to use it. | cultivation |
/cultivation treasure claim | Claims the nearest Buried Cache within range. | cultivation |
/cultivation treasure enter | Enters the nearest Ruin Vault within range. | cultivation |
/cultivation treasure leave | Leaves your current Ruin Vault run. | cultivation |
Party and Dungeons
A party is the ad-hoc group a dungeon needs. It lasts for the session only - see Party.
| Command | Description | Permission |
|---|---|---|
/cultivation party | Reports your party - its leader and members - or that you are not in one. | cultivation |
/cultivation party invite {player} | Invites another cultivator. Leader only; a party takes shape once they accept. | cultivation |
/cultivation party accept {player} | Accepts that player's pending invite; you join their party at once. | cultivation |
/cultivation party decline {player} | Declines that player's pending invite. | cultivation |
/cultivation party leave | Leaves your party. If you were the leader, the next member takes over. | cultivation |
/cultivation party disband | Ends the party outright. Leader only. | cultivation |
/cultivation dungeon | Reports the dungeon system's standing - party-size bounds, and whether an entrance is configured. | cultivation |
/cultivation dungeon list | Lists every dungeon you can enter, and the id each takes. | cultivation |
/cultivation dungeon enter {id} | Starts a run with your party. Leader only: every member must be online and standing within range of the entrance, in the entrance world. Bare enter only points you at list. | cultivation |
Heavenly Realm
The permanent dimension Ascension opens - see Heavenly Realm.
| Command | Description | Permission |
|---|---|---|
/cultivation heaven | Reports the realm's standing - whether the feature is on, whether you have Ascended, whether the realm has ever been opened on this server - and your next step. | cultivation.heaven |
/cultivation heaven ascend | Ascends into the Heavenly Realm. Refused until you have Ascended. | cultivation.heaven |
/cultivation heaven descend | Descends from the Heavenly Realm, back to the mortal world. | cultivation.heaven |
Sea of Consciousness
Your own permanent inner world - see Sea of Consciousness.
| Command | Description | Permission |
|---|---|---|
/cultivation sea | Reports your Sea's standing - whether you have reached the realm that unlocks it, whether you have ever opened it - and the size and depth it would have right now. | cultivation.sea |
/cultivation sea enter | Enters your Sea of Consciousness. | cultivation.sea |
/cultivation sea leave | Leaves it, returning you to the mortal world. | cultivation.sea |
Merit and Sermons
See Merit and Dao Sermon.
| Command | Description | Permission |
|---|---|---|
/cultivation merit | Opens the Merit page. | cultivation |
/cultivation merit grant {player} {amount} | Admin correction and testing tool: adds that much Merit to a player (a negative amount removes it), bypassing every gate. | cultivation.admin |
/cultivation sermon [status] | Shows the sermon you are giving, if any, your listening minutes today against the free allowance, and your lecturer cooldown. Bare and status are the same. | cultivation |
/cultivation sermon start | Opens a sermon at your sect's hall and expounds your chosen Dao element to seated listeners. | cultivation |
/cultivation sermon stop | Ends your sermon early. You still earn Merit for whoever had already qualified. | cultivation |
Rogue and Rival Cultivators
Roaming NPC cultivators - see Rogue Cultivators and Rival Cultivators.
| Command | Description | Permission |
|---|---|---|
/cultivation rogue | Reports whether Rogue Cultivators are enabled, how many are roaming the server and how many are in your world. | cultivation |
/cultivation rogue spawn | Queues an extra Rogue Cultivator spawn attempt in your current world. The attempt still has to pass every ordinary refusal, so it cannot place one where a natural spawn could not. | cultivation.admin |
/cultivation rogue clear | Clears the server's live Rogue Cultivator bookkeeping. It does not despawn any already roaming. | cultivation.admin |
/cultivation rival | Prints the usage line. | cultivation |
/cultivation rival nemesis | Reports your personal Nemesis - its name, its tier, your record against it, and whether it has retired. | cultivation |
Legacy and Dao Inheritance
Naming an heir who receives a buff when you retire a profile, and the web of master-disciple and heir bonds that grows from it - see Legacy and Dao Inheritance.
| Command | Description | Permission |
|---|---|---|
/cultivation legacy [status] | Shows your designated heir and your own active or pending Legacy buff. Bare and status are the same. | cultivation |
/cultivation legacy heir {player} | Designates (or replaces) who receives your future Legacy payouts. Any online player may be named. Nothing is granted now: a payout fires by itself when you permanently retire a profile at a high enough realm. | cultivation |
/cultivation legacy heir clear | Removes your heir designation. | cultivation |
/cultivation inheritance | Reports your Dao House name and your current passive Inheritance bonus. | cultivation |
/cultivation inheritance tree | Opens the Dao Inheritance page - your house, your relations and your full web. | cultivation |
/cultivation inheritance house | Reports your current house name. | cultivation |
/cultivation inheritance house name {name} | Registers, or renames, the Dao House shared by your whole connected web. | cultivation |
/cultivation inheritance house rival [list] | Lists every house your own house holds a rivalry with. Bare and list are the same. | cultivation |
/cultivation inheritance house rival declare {house} | Declares your house a rival of another house. | cultivation |
/cultivation inheritance house rival withdraw {house} | Withdraws your house's declaration against another house. | cultivation |
/cultivation inheritance house confirm {benefactor} | Confirms that you accept counting toward a benefactor's Legacy heir edge, for the passive Dao Inheritance bonus. | cultivation |
/cultivation inheritance house unconfirm {benefactor} | Revokes a confirmation you gave. The benefactor's own heir designation is untouched. | cultivation |
/cultivation inheritance house unconfirm offline {benefactor} | The same, for a benefactor who is not online - give their UUID. | cultivation |
Rankings
| Command | Description | Permission |
|---|---|---|
/cultivation top (leaderboard) | Prints the server's top 10 cultivators by realm and stage, then opens the Rankings page. | cultivation |
/cultivation top dao | Prints the top 10 cultivators by Dao Mastery score and opens the Dao Mastery rankings page. | cultivation |
/cultivation top war | Prints Path War's standing in chat: the season's side totals, the Heavenly Schism window's status, the last won window's victor, the top five contributors and your own standing. | cultivation |
/cultivation top rising | Prints the Rising Stars newcomer leaderboard and opens the Rankings page already switched to it. Says so when the board is switched off. | cultivation |
/sect top (leaderboard) | Prints the server's top 10 sects. | cultivation.sect |
v0.9.1 On a near-empty server (one or zero players online, by default), /cultivation top and the Rankings page show Personal Bests instead of an empty leaderboard: your fastest realm breakthrough, longest unbroken meditation streak, and — once you have Ascended at least once — your Ascension count.
Admin Commands
v0.11.1 Every command here needs cultivation.admin. If none of them answer, grant the node with /perm user add <uuid> cultivation.admin (see Permissions).
Every command below that takes a [player] works on a name the server has actually seen before. Aim one at somebody who has never joined this world - a typo, usually - and it says so rather than reporting nothing at all.
| Command | Description | Permission |
|---|---|---|
/cultivation admin | Opens the live in-game config editor UI. | cultivation.admin |
/cultivation admin bypass | bypass player {name} | Toggles the admin bypass - stops you being subject to Cultivation's requirements, costs and cooldowns. Session-only: it clears when you disconnect. | cultivation.admin |
/cultivation store status | What the Treasure Pavilion benefit sync currently knows - each benefit, how many accounts are entitled, and when each list was last fetched. Sits on the root, not under admin; bare /cultivation store is the same. | cultivation.admin |
/cultivation store recheck | Re-reads the entitlement lists now instead of at the next interval. Rate-limited, and switchable off with Allow-Recheck-Command. | cultivation.admin |
/cultivation admin setrealm {realm} | player {realm} {name} | Sets a player's realm directly, keeping their current stage. | cultivation.admin |
/cultivation admin setstage {stage} | player {stage} {name} | Sets a player's sub-stage directly (Early, Middle, Late, or Peak), keeping their current realm. | cultivation.admin |
/cultivation admin setqi {qi} | player {qi} {name} | Sets a player's currently banked Qi directly. | cultivation.admin |
/cultivation admin setlevel {level} | player {level} {name} | Sets a cultivation level directly - the realm and stage ladder flattened into one number, 0 to 27 (anything outside is clamped) - keeping the player's progress toward the next rank. | cultivation.admin |
/cultivation admin setlifespan {hours} | player {hours} {name} | Sets how many hours of a player's Lifespan budget are marked as already spent, to test warnings and Withering without waiting out the clock. The budget itself comes from the realm. Negative values are refused. | cultivation.admin |
/cultivation admin extendlifespan {hours} | player {hours} {name} | Grants bonus Lifespan hours directly, bypassing the Longevity Pill's own bonus cap. The hours must be above zero, and Lifespan must be switched on. | cultivation.admin |
/cultivation admin setrace {race} | player {race} {name} | Sets a player's race directly. Bypasses that race's unlock realm unless Race-Admin-Bypasses-Realm-Gate is set to false. | cultivation.admin |
/cultivation admin grantracechoice [amount] | player {amount} {name} | Grants additional race changes, letting the player reopen the race menu and pick again. Defaults to 1. | cultivation.admin |
/cultivation admin grantskillpoints [amount] | player {amount} {name} | Grants additional skill tree points. Defaults to 1. | cultivation.admin |
/cultivation admin granttechnique {technique} | granttechnique all | granttechnique player {technique} {name} | Teaches an art outright, bypassing the unlock routes. all grants every art the target already qualifies for - except the fused ones, which only fusion can produce. | cultivation.admin |
/cultivation admin revoketechnique {technique} | revoketechnique player {technique} {name} | Takes a learned art back — the only thing in the mod that removes knowledge, and it exists because a mistyped grant would otherwise be permanent. An art held only through a sect's inscription is untouched: that one was never theirs. | cultivation.admin |
/cultivation admin setlifebound {level} [xp] | player {level} [xp] {name} | Force-sets the level, and optionally the banked XP within that level, of the Life-Bound Treasure the player is holding. | cultivation.admin |
/cultivation admin halloffame clear | Un-places the Hall of Fame Foundation so a new one can be founded elsewhere. Leaves the existing dais and markers standing. Bare halloffame does nothing. | cultivation.admin |
/cultivation admin npcdebug | Toggles verbose NPC interaction debugging for yourself: right-clicking a Cultivation NPC then reports its attitude toward you, its busy and interactable state, and why the interaction would succeed or fail. | cultivation.admin |
/cultivation admin test grant {duration} {name} | Puts another player into a sandbox profile for a set time, or extends the one they have. | cultivation.admin |
/cultivation admin test realm {realm} {name} | Sets that sandbox cultivator's realm. Refused unless they are on the sandbox slot. | cultivation.admin |
/cultivation admin test stage {stage} {name} | Sets that sandbox cultivator's stage. | cultivation.admin |
/cultivation admin test qi {amount} {name} | Sets that sandbox cultivator's banked Qi. | cultivation.admin |
/cultivation admin test end {name} | Ends a sandbox profile early and returns the player to their own progress. | cultivation.admin |
/cultivation admin reset | reset player {name} | Resets a player's cultivation progress back to Body Refinement, Early-Stage, with 0 Qi. | cultivation.admin |
/cultivation admin inspect | inspect player {player} v0.10.3 | Read-only look at a cultivator's full progress - online players live, offline players from their save file. Changes nothing. See Admin Inspect and Restore. | cultivation.admin |
/cultivation admin backups | backups player {player} v0.10.3 | Lists a cultivator's recent admin-change backups, newest first. | cultivation.admin |
/cultivation admin restore {id} | restore player {id} {player} v0.10.3 | Previews and arms a restore of one backup by its id. Nothing is applied until confirm. | cultivation.admin |
/cultivation admin restore confirm v0.10.3 | Applies the restore you most recently armed. Reverses exactly what that one admin change did - the target must be online. | cultivation.admin |
/cultivation admin balance [reset] v0.10.3 | Prints a local, aggregate-only usage summary for recently shipped systems (Tea Ceremony, Transmission Arrays, Talismans, Trial Pagoda, Nascent Soul Escape). reset clears every counter. See the balance ledger. | cultivation.admin |
/cultivation admin heaven status v0.11.0 | The Heavenly Realm's status: whether its world is loaded and how many players are inside (or on disk, or never created), the sanctuary radius, the void-catch height, and a warning if the retired Nine Terraces world is still loaded. Read-only; bare /cultivation admin heaven shows the same. | cultivation.admin |
/cultivation admin dreamtrial v0.11.1 | Where the Dream Trial's Hollow Mirror is anchored - its world, the starting block of its chunk and the radius in chunks - or that none is placed, with a note when DreamTrial-Enabled is off. Changes nothing. | cultivation.admin |
/cultivation admin dreamtrial here v0.11.1 | Anchors the Hollow Mirror on the chunk you are standing in: writes DreamTrial-World, DreamTrial-Chunk-X and DreamTrial-Chunk-Z and saves the Dream Trial config. It changes no block - building the site is still yours. In game only. | cultivation.admin |
/cultivation admin dreamtrial clear v0.11.1 | Un-anchors the Mirror by blanking DreamTrial-World, so the trial answers "not built" again. Says so if none is placed. | cultivation.admin |
/cultivation admin domain rival {element} {realm} v0.11.1 | Stands a casterless hostile rival Dao Domain 3 blocks in front of you for 20 seconds, with the radius a cultivator of that realm would get, so a clash can be tried alone. element is metal, wood, water, fire, earth, ice, wind, poison, lightning, void or heavenly; realm is a realm name or its 1-based position (5 is Nascent Soul). Both are required. The rival is hostile to you only and applies no effect to anyone; a new one replaces your last. Needs domains and clashes switched on, and cannot be run from the console. Bare /cultivation admin domain prints the usage line. | cultivation.admin |
/cultivation admin domain boss {element} {realm} v0.11.1 | Makes the nearest ordinary creature within 24 blocks wind up and unfold a test boss domain now, at that realm's clash power (same element and 1-based realm as rival), hostile to you only. Refuses a real boss, a Rogue Cultivator at the floor or above, a live Warden, a creature already holding a domain, a spirit beast, quest giver, merchant, guardian post or flying-sword mount, and says so when boss domains are off. | cultivation.admin |
/cultivation admin domain arm {element} {realm} v0.11.1 | The same, but the creature unfolds at its health marks, as a real boss would, when you are within the radius plus 4 blocks. | cultivation.admin |
/cultivation admin domain calm v0.11.1 | Ends every test boss domain you started and thaws any creature it left staggered. Says how many it ended. | cultivation.admin |
/cultivation admin domain ally {element} {realm} v0.11.1 | Stands an allied, casterless Test Echo 3 blocks in front of you for 20 seconds, with the radius a cultivator of that realm would get, to try resonance alone. Up to three at once, the oldest fading. The reply says whether its element feeds yours, is fed by it, harmonizes or does nothing. Needs resonance on. | cultivation.admin |
/cultivation admin tap list v0.11.1 | Lists every Vein-Tapping Array on the server with its keeper, tier, position, store and status. | cultivation.admin |
/cultivation admin tap fill v0.11.1 | Fills the array on the vein you stand on to its storage limit. In game only. | cultivation.admin |
/cultivation admin tap rival v0.11.1 | Anchors a full test array owned by no one on the untapped rich or dragon vein you stand on, for Vein-Tap-Admin-Test-Minutes (30). Only the admin who made it can raid it. Dropped at server start. | cultivation.admin |
/cultivation admin tap clear v0.11.1 | Removes the array on the vein you stand on, whoever keeps it. | cultivation.admin |
/cultivation admin rift open v0.11.1 | Opens a Void Rift 12 to 20 blocks from you, skipping the schedule, cooldown, player minimum and event deferral. In game only. | cultivation.admin |
/cultivation admin rift close v0.11.1 | Collapses every active rift, paying no reward and starting no cooldown. | cultivation.admin |
/cultivation admin dungeon stop [player] v0.11.1 | Ends the party dungeon run in the world you (or the named player) stand in: the boss despawns, no reward is paid and the party is sent home. For a run that is stuck or under test. Bare /cultivation admin dungeon prints the usage line. | cultivation.admin |
/cultivation admin array raise {sect} v0.11.1 | Raises that sect's Sect Array Domain as a test: no siege, no cost, and only you count as an intruder in it. The sect needs a hall and the feature must be on. It stands until lowered, the hall is lost, the feature is switched off or Sect-Array-Admin-Test-Minutes (30 by default) pass, and is dropped at server start. The sect name is the rest of the line, so it may contain spaces. In game only. Bare /cultivation admin array prints the usage line. | cultivation.admin |
/cultivation admin array lower {sect} v0.11.1 | Takes that sect's array down, whoever raised it. | cultivation.admin |
/cultivation admin deathpenalty status {player} | v0.11.2 A player's live death-penalty strikes, the window, when the oldest clears, what the next death would cost, and the last loss. Says so when the penalty is off. | cultivation.admin |
/cultivation admin deathpenalty clear {player} | v0.11.2 Forgets every strike a player has, so their next death is strike 1 again. Reports how many it cleared. | cultivation.admin |
/cultivation admin endpressure {player} | v0.11.2 Ends that player's Pressure release, as if they had toggled it off. The effects it already laid lapse within 1.6 seconds. | cultivation.admin |
/cultivation admin retainer list {player} | v0.11.2 Every retainer a player has, with its state, rank, wage purse and post. | cultivation.admin |
/cultivation admin retainer recover {player} | v0.11.2 Ends every retainer recovery of that player now. | cultivation.admin |
/cultivation admin retainer clear {player} | v0.11.2 Removes every retainer of that player, with no refund. | cultivation.admin |
/cultivation admin sectvein status {sect} | v0.11.2 The same readout as /sect vein, for any sect. The sect name is the rest of the line, so it may contain spaces. | cultivation.admin |
/cultivation admin sectvein ascend {sect} | v0.11.2 Ascends that sect's Rich hall vein into a Dragon vein now, with the real announcements. Refused when the sect has no hall, is already on a Dragon vein, or is not on a Rich one. | cultivation.admin |
/cultivation admin sectvein reset {sect} | v0.11.2 Zeroes that sect's ascension timer, the ascension and the grade. | cultivation.admin |
/cultivation admin sectvein advance {hours} {sect} | v0.11.2 Pretends that many hours passed on that sect's vein clocks. hours may be fractional. | cultivation.admin |
/cultivation admin sectprotect add {name} [radius] | v0.11.2 Closes the chunk you stand in, or a square that many chunks around it (radius 0 to 32), to sect halls and territory. name is one word of letters, digits, _ or -, up to 32. Land a sect already holds there stays, and you are told how much. Up to 256 areas. See Spawn and Protected Land. | cultivation.admin |
/cultivation admin sectprotect remove {name} | v0.11.2 Lifts an area. Works from the console. | cultivation.admin |
/cultivation admin sectprotect list | v0.11.2 Every area, and the spawn radius. Works from the console. | cultivation.admin |
/cultivation admin sectprotect check | v0.11.2 Whether sects may claim the chunk you stand in, and if not, which rule closes it: the spawn radius, a protected area or both. | cultivation.admin |
/cultivation admin structure types | v0.11.2 Every rare-structure type id (spirit_stone_mine, sword_tomb, fallen_cultivator_cave, tribulation_crater, ancient_pill_furnace, plus the disabled test_plinth), whether it generates in new terrain this run, and its site count. | cultivation.admin |
/cultivation admin structure place {type} [rotation] | v0.11.2 Pastes one with its anchor on the block under your feet and records it. rotation is 0, 90, 180 or 270 degrees (default 0). Refused at world spawn, in a protected area, on sect land, in a Cave Abode, in an open Secret Realm, and where a recorded structure already stands. In game only. | cultivation.admin |
/cultivation admin structure list | v0.11.2 Every recorded site in every world. Works from the console. | cultivation.admin |
/cultivation admin structure info | v0.11.2 The site you stand in, else the nearest one in this world. In game only. | cultivation.admin |
/cultivation admin structure locate {type} | v0.11.2 The nearest known site of that type, and where the next ones are predicted to generate. In game only. | cultivation.admin |
/cultivation admin structure remove {here|site id} | v0.11.2 Retires a site's record (take the id from list). Its blocks stay; the marker is ignored from then on. | cultivation.admin |
Staff-only commands also live beside the feature they control, each marked cultivation.admin in its own table: /cultivation realms open and close, /celestial start, stop and rearm, /tide trigger and stop, /calamity trigger and stop, /cultivation rogue spawn and clear, /cultivation merit grant and /cultivation duel opentournament and opengrandtournament. At a Secret Realm site, /cultivation array anchor is admin-only too.
The Admin Bypass
/cultivation admin bypass lifts Cultivation's requirements, costs and cooldowns for you, so staff can test something without a week of climbing first. It is session-only — it clears the moment you disconnect, so nobody leaves it on by accident.
It draws one line deliberately, and it is worth understanding:
The bypass never lifts a system the owner switched off. If Ascension-Prestige-Enabled is false, or Sect-Pavilion-Enabled is false, bypass does not turn it on for you — that is not a requirement you failed to meet, it is a choice the server made. What it does waive is realm gates, Qi costs, cooldowns, chunk-Qi minimums and the like.
/cultivation admin bypass player {name} toggles it for somebody else, and land claims are skipped by it exactly as they are by cultivation.land.bypass.
Debug Commands
| Command | Description | Permission |
|---|---|---|
/cultivation debug (d) | The debug command group. | cultivation.debug |
/cultivation debug vein | Prints the tier and current/max Qi of the Spirit Vein in the chunk you are standing in. | cultivation.debug.vein |
/cultivation debug hotkeys | Toggles server-log tracing of the ALT+N technique hotkeys, and prints your current bindings. v0.11.1 With tracing on, every change to your walking, sprinting or crouching flags logs a [hotkey] movement: line (ALT surfaces as walking) and each number key logs a [hotkey] chain SwapFrom: line, both with the current heldMask. They are logged from the world thread, so they work in singleplayer too. | cultivation.debug.hotkeys |
Every admin command that targets another player accepts an optional player argument - omit it to target yourself. See Permissions for the full permission list and what is granted by default.