- Cultivation
- The world
- Spirit Stones
Spirit Stones
A Spirit Stone (灵石) is a crystallized shard of ambient Qi. It has always been the coin of cultivators; since v0.11.2 it also comes in four grades, and the higher grades are a way to carry, store and spend Qi itself. You can absorb a stone for the Qi it holds, condense your own banked Qi into a stone, lift a stone to the next grade, or break one apart to spend it.
The grade system is on by default (Spirit-Stone-Grades-Enabled). Nothing about Low stones changed: they are still the only currency of the shops, the Auction House and Cave Abode upkeep.
The four grades
| Grade | Item | Item id | Qi held | Absorb, condense and refine into it needs |
|---|---|---|---|---|
| Low | Spirit Stone | Cultivation_SpiritStone | 30 | nothing |
| Mid | Mid-Grade Spirit Stone | Cultivation_SpiritStone_Mid | 300 | Foundation Establishment |
| High | High-Grade Spirit Stone | Cultivation_SpiritStone_High | 3,000 | Nascent Soul |
| Supreme | Supreme-Grade Spirit Stone | Cultivation_SpiritStone_Supreme | 30,000 | Void Refinement |
Every grade stacks to 100. Mid is a violet crystal, High a golden one and Supreme a pearl-white one with a glow of its own. The Qi figures are Spirit-Stone-Low-Qi, -Mid-Qi, -High-Qi and -Supreme-Qi; the realm gates are Spirit-Stone-Mid-Min-Realm, -High-Min-Realm and -Supreme-Min-Realm. See Cultivation config.
What counts as money
Only the Low stone is currency. The Auction House, the Traveling Merchant, the faction vendors, Cave Abode upkeep (by default) and /sect donate all count and take only Cultivation_SpiritStone. A Mid-Grade stone in your bag buys nothing until you break it into four Low stones, and the stone count on the HUD is the Low count.
Where stones come from
- Low stones drop as they always have: a creature kill (4%,
SpiritStone-Kill-Drop-Chance), surviving a tribulation strike (35%,SpiritStone-Tribulation-Drop-Chance), vein-tapping arrays, breaches, and the rewards the other pages describe. - Mid, High and Supreme stones come from three places only: the crystals of a Spirit Stone Mine (the mine's own grade), the one-time legacy in a Fallen Cultivator's Cave, and your own Qi (below). No creature drops them and no shop sells them.
Absorbing a stone
Hold a stone and right-click. One stone is used up and its Qi goes straight into your bank:
- The Qi is raw. No race, sect, Dao, pill or skill-tree multiplier applies, so condensing a stone and absorbing it again can never make Qi. Your Dantian ceiling and any add-on that listens for Qi gain still do apply: if only part of the stone fits, you take what you can hold, the rest scatters, and the message says so. If none of it can be taken, the stone is put back untouched.
- Holding the button down on a stack takes one stone every 0.4 seconds (
Spirit-Stone-Absorb-Cooldown-Millis). - The stone is taken first and the Qi credited second, so a refused credit never costs you the stone.
A stone of a grade above your realm is too dense for your foundation: The stone is too dense for your foundation. You need to reach Foundation Establishment to absorb it - break it down with /cultivation stone break instead. An admin with the bypass on skips the gate.
Absorbing is also refused while you are in a breakthrough or stage-advancement ritual, on a test profile, while you are a fleeing Nascent Soul, when your cultivation is already complete (max level), and when Spirit-Stone-Absorb-Enabled is off.
Condensing your own Qi
/cultivation stone condense <grade>
<grade> is low, mid, high or supreme (the numbers 1 to 4 also work). The stone is paid for out of your banked Qi at 150% of the Qi it holds (Spirit-Stone-Condense-Cost-Percent), so the loss is the price of carrying Qi around in a form you can trade:
| Stone | Qi it costs to condense |
|---|---|
| Low | 45 |
| Mid | 450 |
| High | 4,500 |
| Supreme | 45,000 |
The realm gate of the grade applies, and so does the daily cap. The stone is placed in your bag first and your Qi is spent second; with no room, you are told and nothing is spent. Condensing, like refining, is refused for a fleeing soul, a test profile, a cultivator in the middle of a ritual, and on a server that replaces the progression system with another mod, where banked Qi is not progress the mod can honestly charge.
Refining and breaking
Refining a stone up a grade
/cultivation stone refine
/cultivation stone refine <grade>
Turns one stone you carry into one of the next grade up, paying 150% of the Qi the step adds. Bare refine lifts the stone in your hand if it can be lifted, else the highest grade in your bag that your realm can lift; with a <grade> it lifts a stone of that grade. upgrade is an alias.
| Refine | Qi it costs | Counts against the daily cap |
|---|---|---|
| Low to Mid | 405 | 3 |
| Mid to High | 4,050 | 12 |
| High to Supreme | 40,500 | 48 |
The gate that matters is the result's: you cannot refine into a Mid stone before Foundation Establishment. A Supreme stone cannot be refined further.
Breaking a stone down
/cultivation stone break
/cultivation stone break <grade>
Turns one stone into Spirit-Stone-Break-Ratio (4) stones of the grade below, so a Mid becomes four Low stones. Bare break takes the stone in your hand if it is above Low, else the highest grade above Low in your bag. There is no realm gate, no Qi cost and no cap, because breaking is how you spend a stone too dense to absorb. A Low stone is as small as a stone gets and cannot be broken. If the four stones do not fit in your bag, nothing is broken.
At the default ratio of 4, breaking is lossy on purpose. A Mid stone holds 300 Qi but four Low stones hold 120, so 180 Qi scatters; a High stone loses 1,800 and a Supreme stone loses 18,000. The message tells you how much. A whole stone is always worth more to absorb than to break, so break only to pay a shop.
Both commands move the item all-or-nothing: the source stone comes out first, and goes back if the result does not fit.
Condensing while you meditate
Instead of typing a command, you can let a share of your meditation Qi build stones for you. Open /cultivation settings and find the Spirit Stones section:
| Setting | Choices |
|---|---|
| Meditation Qi | Keep it all banked (the default), Condense new stones, Refine held stones |
| Share diverted | 25% of each gain (the default), 50% of each gain, All of it |
The same choice is a command:
/cultivation stone divert <off|condense|refine>
/cultivation stone divert <off|condense|refine> <25|50|100>
Leave the share off and the current one is kept.
While it is on, that share of each meditation gain (after every multiplier and the Dantian ceiling) moves out of your bank into a condensing pool:
- Condense aims the pool at one stone of the highest grade your realm may handle: Low before Foundation Establishment, Mid from there, High from Nascent Soul, Supreme from Void Refinement. When the pool reaches that stone's cost (the table above) the stone appears in your bag.
- Refine aims it at lifting one stone you carry, the highest grade you hold that your realm can lift. With none to lift, nothing is diverted and you are told once.
- If what the pool is aiming at changes, because you reach a new realm or a different stone becomes the target, the Qi already in the pool carries over and the next stone is priced as itself. You are told.
- Turning the setting off keeps whatever is in the pool; it waits for you.
- If your bag is full when a stone is ready, it waits in the pool until you make room.
- It does nothing during a ritual, on a test profile or while you are a fleeing soul.
Everything the pool takes leaves your bank, so it also leaves the Qi counted toward your next stage or breakthrough. At 100% a meditating cultivator builds stones and no progress. Pick the share on purpose.
A server can switch the whole thing off with Spirit-Stone-Diversion-Enabled; the settings page then says so.
The daily cap
Condensing and refining are capped per player, so Qi cannot be turned into unlimited coin. The cap is 100 Low-stone equivalents per real (UTC) day (Spirit-Stone-Condense-Daily-Cap; 0 is no cap). A stone counts as the break ratio raised to its rank:
| Stone | Counts as |
|---|---|
| Low | 1 |
| Mid | 4 |
| High | 16 |
| Supreme | 64 |
So a day allows, for example, one Supreme and two High, or six High, or 25 Mid. A refine counts for what it adds (Mid to High is 12). The cap is charged when a stone forms, at the value of the stone formed, whether by hand or from the pool, and a stone that does not fit in what is left today does not form. It resets at midnight UTC. Absorbing and breaking never touch it.
By hand, a stone worth more than a whole day's cap can never be condensed. The meditation pool can still form one on a day with nothing condensed yet, and it then uses up the following days' cap. An admin who lowers the cap below 64 is the only reason this matters.
When the pool is waiting on the cap, the Qi you meditate stays banked and you are told once that day. /cultivation stone shows what is left.
Checking your stones
/cultivation stone
Lists each grade you hold with its Qi, what it costs to condense and whether your realm has unlocked it, then today's cap left, your diversion setting and the pool's progress. stones and lingshi are aliases.
Commands
| Command | Does |
|---|---|
/cultivation stone | Your stones, today's cap and the pool |
/cultivation stone condense <grade> | Banked Qi into one stone |
/cultivation stone refine | One stone up a grade (the one in your hand, else the best you can lift) |
/cultivation stone refine <grade> | The same, for a stone of that grade |
/cultivation stone break | One stone into four of the grade below |
/cultivation stone break <grade> | The same, for a stone of that grade |
/cultivation stone divert <mode> | Set the meditation diversion; add 25, 50 or 100 for the share |
All of them need only the cultivation permission and work for the player running them. Their grade names are low, mid, high and supreme.
For server owners
Every number on this page lives in mods/Siren_Cultivation/Cultivation/SpiritStoneConfig.json, with its own section in the admin menu: the three switches (Spirit-Stone-Grades-Enabled, Spirit-Stone-Absorb-Enabled, Spirit-Stone-Diversion-Enabled), the Qi per grade, the realm gates, Spirit-Stone-Break-Ratio (2 to 100), Spirit-Stone-Condense-Cost-Percent (150, never below 100), the daily cap and the absorb cooldown. The cap values follow the break ratio, so changing the ratio changes what each grade counts. Details are on the Cultivation config page. With the grade system off, no stone can be absorbed, condensed, refined or broken, and Low stones stay the currency.