- Cultivation
- Changelog
- v0.4.2
v0.4.2 — Steadier Ground
A short, sharp-edged release. On a fresh world, a cultivator's very first kill could take the whole world down with it — that is fixed, and it is the reason to take this update. The admin config editor also stops being one endless scroll, and the English menus stop borrowing from the Chinese ones.
Beta disclaimer
This mod is still in beta. Existing worlds, player progress, sects and abodes all carry over — no reset needed, and your config files are left exactly as they are.
FIXED — The First Kill Crash
- On a new world, a cultivator who had not yet meditated (and had never opened the Dao menu) could crash the entire world by killing anything at all — a mob, a spirit beast, another player, it made no difference.
- The cause: crediting that kill to your Dao tried to create your Dao record from inside the engine's own entity loop, which the engine forbids outright. That record is created the moment you first meditate, which is exactly why the crash only ever struck brand-new characters — and why it looked so random.
- Everything a kill credits — elemental affinity and Dao drift, the Yin a night kill stains you with, karma, and the Devil Path's Qi harvest — now goes through the engine's proper deferred path instead, and all of it shares one Dao record rather than quietly overwriting each other's work.
- Nothing was rewritten or corrupted by this — the world thread simply stopped. If you have been hit by it, updating is all that is needed.
- Every earlier version of Cultivation is affected, so any server with a new player on it was one mob kill away from a crash. This is a strongly recommended update for live servers.
The Admin Config Editor, Now in Sections
- The Config tab of
/cultivation adminwas a single scroll of sixty-odd settings with nothing to break it up — finding the one number you came for meant reading past all the others. - It is now split into nine sections, one per config file, listed down the left: Cultivation, Spirit Cores, Spirit Veins, Breakthrough, Skill Tree, The Dao, Alchemy, Life-Bound Gear and Sects. Pick one and only its settings are on screen.
- Each section carries a one-line summary of what it governs, above the fields and on the button itself, so you can tell where a setting lives before you go hunting for it.
- Edits follow you between sections. Change a value, wander off to another section, come back — your typed value is still sitting there, and one Save still writes every section at once, exactly as before.
English Menus, in English
- A few Chinese characters had been left sitting inside the English menu text — the Dao page's title, the Five Phases ring, and the karma tooltip. They are gone, and the English UI now reads as English throughout.
- The Simplified Chinese localization is untouched, and still uses proper Xianxia terminology throughout.
Under the Hood
- The mod now reports its version straight from its own manifest, so the version in the logs, in the metrics and in the API can no longer disagree with the build you actually installed.
A small release, but the first item on it is worth updating for on its own. Feedback welcome!